BF4 Kits, Loadouts, Classes & Jet Customization
Apologies for the lack of posting in the last week. School has started for me and there’s already a load of work and reading assigned. I will still try to […]
Apologies for the lack of posting in the last week. School has started for me and there’s already a load of work and reading assigned. I will still try to […]
Matimio comes to us today with a BF4 video that explains a lot of the new updates that will be coming to the game. He discusses how Dice has reworked […]
OXM, or Official Xbox Magazine sat down with Lars Gustavsson of DICE to ask if they would be using the same type of cloud AI technology that will be present […]
Call of Duty has tweeted a video showcasing the first downloadable map for CoD: Ghosts, Free Fall. The first of what Infinity Ward dubs, “Dynamic Maps”, Free Fall is a […]
Battlefield Podcast has released a brief video explaining some of the mechanics in BF4’s latest game mode, Obliteration. It is very similar to CoD’s Demolition but with several variations. There […]
Jackfrags of Machinima has been busy as of late since Gamescom 2013, grabbing an interview with Dice Creative Director Lars Gustavsson about various Battlefield 4 mechanics such as upcoming DLC, […]
During the BF4 livestream at Gamescom 2013, players and spectators alike were shown a new game mode called Obliteration. Details were a little vague but as always, Dice has posted […]
Just 30 minutes ago, Dice posted a link on their Twitter that takes viewers on a developer-guided tour of their latest map, Paracel Storm. They discuss the dynamics of the […]